Puppet/Steff | 23 | Female | Aussie
Artist | Graduate | Games DesignAywas ID #6177
Life Ruined By:
Persona 5, Tokyo Ghoul, The Flash, Cow Chop, Monster Hunter, One Piece, Attack on Titan, Jurassic Park.
  • drawingmodel:

    kasiaslupecka:

    Weekly anatomy tip!

    This week I tackle feet. I know how many of you asked for it.

    It is hard topic indeed. It’s hard to draw nice looking character with feet that doesn’t look believable. 

    A lot practice is needed. I just presented few ideas and now you have to put it to practice.

    Hope this helps !

    Foot tutorial

    28372
    8 months agoreblog
  • pencilcat:

    Are you tired of feeling like your art just isn’t improving? Do you want to do a 30-day challenge that’s actually useful? Welcome to 30 Days of Improvement Hell. >:D

    I made this because I’ve been feeling super ‘blah’ about my art these days, and I needed something to kick-start myself. Who wants to do this with me!? Start now or whenever you can (now you procrastinators!). Challenge yourself and have fun at the same time!

    Tag your posts with #Improvement Hell so everyone can follow along and see each other’s awesome artwork. I may even create a blog and reblog them! :D

    What are you waiting for? START!

    1. Self-Portrait - Introduce yourself
    2. Draw a figure using a reference - link to reference
    3. Draw a figure that’s in action, using a reference - link to reference
    4. Draw a part of the human anatomy you have trouble with. x20, with atleast 5 being skeletal/musculature studies.
    5. Draw more figures. Quick gestures and silhouettes. x20, with atleast 10 different body shapes
    6. Let’s have some fun. Design a character from either This or This character generator! Be creative and bring something to life!
    7. Pick the weirdest object in your house/room. Draw it. Shadows and Highlights.
    8. Find 2-3 objects, make a scene with them. Draw it. Bonus points for creativity. Double points for dramatic lighting.
    9. Draw a landscape of a place you’ve never been or drawn.
    10. Draw a BG with 1pt Perspective. Negative points if it’s a railroad or an empty street.
    11. Draw a BG with 2pt Perspective.
    12. Look out a window. Draw what you see. Bonus points for adding something interesting.
    13. Draw an interior setting with the character you designed on Day #6 in it.
    14. BG with either bird’s eye or worm’s eye view.
    15. Halfway there! Draw three ‘action’ scenes with different compositions in each. Quick sketches are fine, just make them interesting and understandable! Bonus points if it’s the same scene, but different composition.
    16. Draw a single page comic with 5-7 panels (the story begins and ends on one page). 
    17. Draw an animal you’ve never drawn before. x10  Link references.
    18. Draw a car. Negative points for whining. Hint: Use a perspective grid.
    19. Think of the thing you hate drawing the most. Guess what? Draw it! Negative points for lying to yourself.
    20. Pick an object in your house/room. Now design a character from it, using the shapes, forms, textures, purpose and colors as inspiration. Also link/post the object you used. Negative points for using a humanoid action figure.
    21. Draw a character/object/scene, and shade them using ONLY solid blacks and whites. Bonus points for good use of lights/shadows
    22. Draw a different object/scene/character. Shade using hatching, crosshatcing, and/or pointillism. Bonus points for lights/shadows and textures.
    23. Colors! Pick a color palette, and paint a scene/character/object using only those colors (some blending allowed). Bonus points for good use of lights/shadows.
    24. Draw and color a scene/object/character - no lines allowed! (aka - lineless art). Don’t forget light and shadows!
    25. Draw a scene/character in a style you’ve never drawn before. If emulating an artist, credit+link. Bonus for color style.
    26. Draw a character. Draw 10 emotions/expressions. Bonus points for ‘uncommon’ emotions. (i.e. anxiety, guilt, despair, loneliness etc.)
    27. Draw three random shapes using your opposite hand (or your foot). Now design characters from those shapes.
    28. Turn on the tv (or load your illegally downloaded movies). Pick an actor and draw them.
    29. Almost done! Let’s have some fun. Draw some fanart. Bonus points if it’s super obscure and unknown. Make people guess what it’s from.
    30. Last day! Find a drawing you did within the last year. Now draw it again using what you’ve learned! Link it for comparison!

     Look at all that amazing improvement! Congrats!

    [Update] There is now a sequel challenge, Draw All The Things!

    60191
    1 year agoreblog
  • redadhdventures:

    thewritingcafe:

    thewritingcafe:

    Want to create a religion for your fictional world? Here are some references and resources!

    General:

    Africa:

    The Americas:

    Asia:

    Europe:

    Middle East:

    Oceania:

    Creating a Fantasy Religion:

    Some superstitions:

    Read More

    Here, I have some more:

    Africa:

    The Americas:

    Asia:

    Europe:

    Oceanic:

    General:

    Reblogging because wow. What a resource.

    206425
    1 year agoreblog
  • mewistheancestor:

    mewistheancestor:

    When I was a kid, I loved pretending my friends and I were Pokémon trainers. We would battle each other, catch wild Pokémon, we would even bring our injured Pokémon back to the Pokémon center (the swingset). One thing that always intrigued me, was where you could find different species of Pokémon. My friends and I always knew that to find ground Pokémon, you would look by the sandbox, and to find grass Pokémon you’d go into the bush. 

    Over time, my love for Pokémon or the outdoors hasn’t changed. Now, I’m in college, studying environmental technology and biology, and of course, still playing Pokémon. 

    Because my knowledge of biology and ecology has bloomed, I have recently decided to write some posts hypothesizing where different species of Pokémon could be found in our world if they were actually real.

    I choose a specific biome, which is a type of environment that shares similar characteristics across the world (deserts, tropical rainforests, etc) then try to estimate what Pokémon could potentially be found in that biome.

    I only choose a few Pokémon for each post, but I always try my best to explain my theories as to why that Pokémon would be found in that specific biome. I use the Pokémon’s morphology, abilities, typing, biology, Pokédex entries, and what the Pokémon is designed after from the real world to support my theories.

    Below you can find links to all of the Pokémon in our Biomes posts I have written so far:

    Of course, these are only the ones I have written so far. There are dozens of biomes, and hundreds of Pokémon species. I will not cover all of the species, but there will be more posts to come as I am constantly writing and thinking of new ideas.

    I hope these posts entertain you as Pokémon has always entertained me. Obviously any comments, recommendations, opinions and suggestions are always encouraged, but please remember to credit these posts if you reuse them.

    Enjoy!

    -mewistheancestor

    New biome posts coming soon! Some Part 2′s and new biomes, but I will try to include the new Alolan Pokemon.

    Stay tuned!

    1689
    1 year agoreblog
  • drawn4life said:

    How do you figure out lighting? I can never figure out shadows on a human face. It's way different than a ball or block. Any tips?

    lowaharts:

    EXCELLENT QUESTION one that fucks me up too even tho i’ve been drawing for a million years. I don’t think i’ve mastered lighting on the face yet, so i don’t really have a lot of tips to offer but here’s what i got: 

    image

    I guess first and foremost you have to familiarize yourself with the planes that make up the face. I only laid out the main ones here. Once you figure out where the hard edges of the face occur, it’s quite easy to lay out the most basic shadows. 

    image
    image

    Sometimes i don’t constrain to realistic planes (like around the nose and lips) but that’s mostly because it’s just my style. 

    image

    Because the cheek is flat (in relation to the front of the face) it catches a lot of light even in the most dramatic lighting. It’s one of my favorite places to light up HEH (even if it’s extremely subtle) 

    image

    I also have a few lovely guides to share ! Most of these are tutorials on how these artists accomplish their lighting techniques, but i thought they were extremely helpful. 

    Simple Face lighting tutorial 

    Constraints of facial features 

    Color + lighting 

    Dramatic/expressive lighting 

    Also this Virtual Lighting Studio is extremely useful if you want to simulate a specific lighting on the face! (it lags a lot but honestly this is probably the best thing you can get)

    3628
    1 year agoreblog
  • dailygrantgustin:

    Grant Gustin + profile

    974
    2 years agoreblog
  • imsuchanerdgrrl:

    kedreeva:

    • Never go alone- bring a partner. Travel in pairs
    • Before entering, ensure that someone not entering knows you are going in, and when you expect to be out
    • Before entering, determine the cause of your mission- your mission objective. Bookcase? Couch? Oven? Meatballs? Figure it out
    • Upon entering, locate The Path
    • Do not disengage from The Path until you have reached your mission destination. Many have been lost forever to the wilds of IKEA by not obeying this. Very few are ever located again by the sparse store employees.
    • Upon reaching your mission destination, you may disengage from The Path ONLY when accompanied by your partner (physical contact should be maintained- ie, holding hands, holding shirt sleeve, both holding an end of a rope, etc)
    • When you disengage from The Path to acquire the data for your mission objective (ie, the item number for the bookcase, couch, meatballs, etc), it becomes your partner’s responsibility to maintain visual contact with The Path. Much like weeping angel statues, The Path will move if not actively being watched. This will strand you and your partner in the wilds of IKEA, so ensure you choose a partner wisely.
    • Upon acquiring the mission objective data (ie the item number), navigate back to The Path. You may disengage physical contact with your partner once you have safely returned to The Path
    • Do not leave The Path again. It will naturally end at the warehouse/stock section. This is a long, huge hall with many branches.
    • At the entrance of the warehouse section, acquire a cart if necessary. Using your item coordinates, locate your mission objective. Do not leave the main hallway except for the branch where your item is located. Like The Path, the wilds of IKEA sometimes sneak up on travelers that wander the warehouse section
    • Once your item has been loaded, head to the check out section. Do not touch anything in the boxes along the way. They appear to be full of candles or stuffed animals or useful kitchenware; it is a ruse. They are carnivorous.
    • After checking out, exit to the loading area. Load your item, and leave.
    • Do not look in your rearview mirror as you leave. It shouldn’t pursue you if you don’t look back.

    This is so accurate.

    51605
    2 years agoreblog
  • sherlockedpanda:
“ fuzzykitty01:
“ heronswing:
“ Hey Crime fiction writers. Here’s an oft-cited reference chart to show you what different bullets look like going in and coming out.
”
“I am a writer…” I whisper as I reblog this.
”
“I am a murderer…”...

    sherlockedpanda:

    fuzzykitty01:

    heronswing:

    Hey Crime fiction writers. Here’s an oft-cited reference chart to show you what different bullets look like going in and coming out.

    “I am a writer…” I whisper as I reblog this.

    “I am a murderer…” I realize as I reblog this.

    354131
    2 years agoreblog
  • 26643
    2 years agoreblog
  • behaxeltzi:

    askthepoketrio:

    THIS NEEDS A HELLA SIGNAL BOOST - PLEASE SPREAD THIS UP

    EVERYONE needs to start using Invoices. This is very important.

    Paypal has recently updated their TOS and it’s something that everyone should pay attention to.

    “10.3h If you violate the PayPal Acceptable Use Policy, … you will be liable to PayPal for the amount of PayPal’s damages caused by your violation … You acknowledge and agree that $2,500.00 USD per violation … is presently a reasonable minimum estimate of PayPal’s actual damages … PayPal may deduct such damages directly from any existing Balance in the offending Account or any other Account you control.”

    DO NOT SEND PAYMENTS AS “GIFTS” You will be risking your commissioners account and that is really really bad.

    Artists, REQUEST PAYMENT THROUGH INVOICES. It lets YOU control how money is sent.

    Commissioners, DO NOT SEND PAYMENT unless you send it through “for goods and services.” If your artist requests ‘send as gifts’ BEFORE you send payment, tell them about the $2,500 fine per violation, as they probably do not know about it.

    Yes, paypal fees suck, but it’s better to have a few dollars missing than to get fined $2,500 for a $20 purchase.

    This is really important! And yeah the fees suck, but it’s actually ILLEGAL to select “gifts” if you are actually paying for a service because of tax, like wise it is always illegal to accept payment that way. 

    Please if you are a freelance artist taking commissions  ALWAYS SEND AN INVOICE! It can cover your ass in more ways than one, and you know actually makes it easier to keep track of things anyway. 

    96755
    3 years agoreblog